Expose query through server.query_server()

This commit is contained in:
Nathan Adams
2014-09-07 00:59:29 +02:00
parent 4e52670370
commit 08c368be12
2 changed files with 36 additions and 4 deletions

View File

@@ -1,7 +1,8 @@
import json
from mcstatus.pinger import ServerPinger
from mcstatus.protocol.connection import TCPSocketConnection
from mcstatus.protocol.connection import TCPSocketConnection, UDPSocketConnection
from mcstatus.querier import ServerQuerier
class MinecraftServer:
@@ -14,3 +15,9 @@ class MinecraftServer:
pinger = ServerPinger(connection, host=self.host, port=self.port, **kwargs)
pinger.handshake()
return pinger.read_status(), pinger.test_ping()
def query_server(self):
connection = UDPSocketConnection((self.host, self.port))
querier = ServerQuerier(connection)
querier.handshake()
return querier.read_query()

View File

@@ -1,6 +1,6 @@
from unittest import TestCase
from mock import patch
from mock import patch, Mock
from mcstatus.protocol.connection import Connection
from mcstatus.server import MinecraftServer
@@ -22,3 +22,28 @@ class TestMinecraftServer(TestCase):
self.assertEqual(self.socket.remaining(), 0, msg="Data is pending to be read, but should be empty")
self.assertEqual(info.raw, {"description":"A Minecraft Server","players":{"max":20,"online":0},"version":{"name":"1.8","protocol":47}})
self.assertTrue(latency >= 0)
def test_query_server(self):
self.socket.receive(bytearray.fromhex("090000000035373033353037373800"))
self.socket.receive(bytearray.fromhex("00000000000000000000000000000000686f73746e616d650041204d696e656372616674205365727665720067616d657479706500534d500067616d655f6964004d494e4543524146540076657273696f6e00312e3800706c7567696e7300006d617000776f726c64006e756d706c61796572730033006d6178706c617965727300323000686f7374706f727400323535363500686f73746970003139322e3136382e35362e31000001706c617965725f000044696e6e6572626f6e6500446a696e6e69626f6e650053746576650000"))
self.socket.remaining = Mock()
self.socket.remaining.side_effect = [15, 208]
with patch("mcstatus.server.UDPSocketConnection") as connection:
connection.return_value = self.socket
info = self.server.query_server()
self.assertEqual(self.socket.flush(), bytearray.fromhex("FEFD090000000000000000FEFD000000000021FEDCBA00000000"))
self.assertEqual(info.raw, {
"hostname": "A Minecraft Server",
"gametype": "SMP",
"game_id": "MINECRAFT",
"version": "1.8",
"plugins": "",
"map": "world",
"numplayers": "3",
"maxplayers": "20",
"hostport": "25565",
"hostip": "192.168.56.1",
})